AI Insights · Timothy · April 2022
Top 5 Idler Games on iOS in Ireland Q1 2022
Explore the performance of the top 5 idler games on iOS in Ireland during Q1 2022, detailing trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 idler games on iOS in Ireland showcased a variety of performance trends in weekly downloads, revenue, and active users. Here's a detailed look at their metrics.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd saw its weekly revenue peak at approximately $1.8K in the first week of January, followed by a steady decline, ending the quarter around $293. Weekly downloads peaked at 1.3K in the last week of December and showed a general downward trend, closing Q1 with 126 downloads. Active users also declined, from 2.2K at the end of December to 455 by the end of March.
Weed Inc: Idle Tycoon from Metamoki Inc. had a notable increase in weekly revenue, reaching around $745 in the week of January 24 before tapering off to $223 by the end of March. Downloads peaked at 835 in the same week and decreased to 33 by the last week of March. Active users peaked at 1.9K in January but saw a decline to 428 by the end of the quarter.
The Office: Somehow We Manage by Eastside Games, released in January 2022, experienced its highest weekly revenue of $1K in early February, then declined to $22 by the end of March. Downloads peaked at 1.2K in the last week of January and fell to 39 by the end of March. Active users saw an initial rise to 1.4K but dropped to 377 by quarter's end.
Gold and Goblins: Idle Games also from AppQuantum Publishing Ltd, had a significant revenue spike to $2.1K in the first week of January, which then decreased to $26 by the end of March. Downloads were highest at 355 in the last week of December but dropped to 24 by the end of the quarter. Active users started at 1.1K and decreased to 466 by the last week of March.
Plague Inc. by Ndemic Creations showed consistent weekly revenue around $100-200, ending Q1 at $97. Downloads were relatively low throughout the quarter, peaking at 42 in the last week of March. Active users remained steady, with minor fluctuations, ending the quarter at 68.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.